Nuclear Bomb's daring escape
Controls:
click and drag to jump -
click and drag in the opposite direction of where you want to jump and let go
how far you go is determined by how much you drag your mouse
right click: restart
you can jump once in the air
Credits:
All game assets are original
font is default Godot
Splash screen is Godot
Medals
(for normal route)
Bronze: less than 40 seconds
Silver: less than 25 seconds
Gold: less than 18 seconds
Platinum: LESS THAN 10 seconds!
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5 |
Author | J3llyBee |
Genre | Platformer |
Made with | Godot |
Comments
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This is a nice start to the classic launch-jump platformer. I like how you used arrows and warning signs to help navigate the level.
I think we could be zoomed out a bit more, or utilize more of a wide screen to give us more of a warning what’s coming up in the level. Also, some edge-of-screen indicator to tell us the net is getting close (and where it’s coming from) would help. There were several times I unexpectedly crashed into it, and losing when you had no idea it would happen is a bit unfun.
The jump feels great, though, so kudos on getting that core thing right. I also think there’s some interesting level design going on with alternate routes taking advantage of the ability to double-jump. And turning the drag line red when we can’t jump anymore is a great idea.
A bit more polish, some playtesting, and some music and sound effects, this could be super fun.